– A complete and concise rulebook for Warhammer Underworlds – reformatted to make getting started even easier. Wintermaw emphasises Rivals decks, offering new ways to mix up your games and keep things fresh and balanced. The riveting background material delves deeper into the icy Deathgorge, and the terrifying rimewyrm nests of the Wintermaw.
– The complete Brethren of the Bolt warband. Each acolyte of this religious order from the Cities of Sigmar has been struck by lightning, and continues to seek fresh storms to prove their devotion to Sigmar. Quickly assemble your warband with five push-fit models, cast in light grey to stand out even when unpainted, complete with fighter cards and a full Rivals deck
– The complete Skinnerkin warband. Delusional ghouls with mangy hair, bone-studded skin, and vicious teeth, the Skinnerkin believe themselves to be royal cooks and fine gourmets. The ancient frozen corpses in the Wintermaw present a bounty of exotic meats, fit for the Summerking’s banquet hall. With five push-fit models, cast in a sickly green colour, plus fighter cards and a pre-made Rivals deck, you’ll be ready to battle immediately.
– Two additional universal Rivals decks, usable by any warband – unleash the true horrors of the Wintermaw with Rimewyrm’s Bite, and deal further abominations upon your foes with Hungering Parasite.
– A pair of double-sided game boards to represent the icy pitfalls and frozen graveyards deep within the Wintermaw.
– Warhammer Underworlds tokens, including objectives, wound markers, glory points, and many, many more
– 11 dice: five Attack dice, three Defence dice, and three Magic dice, enough for the most devastating blows, desperate dodges, and cataclysmic spells